Mansion Murders is a video game concept made by students from the University of Skövde. The wealthy widow is dead and the ever so loyal butler realizes he is at the bottom of the will. To win the game the player must set nefarious plans into motion and secretly eliminate all relatives entitled to the fortune. 
My role was to develop concept art and put together a cohesive style guid. I also produced 2D assets such as GUI and marketing material.
An early animatic recorded in Autodesk Maya. It was used to test the timing of the different scenes.
Samples of the style guide that was used in this project. Much of the inspiration was from Tim Burton's stop motion movies. The overall aesthetics was also inspired from the Addams family. 
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